Metal slug ps4
#Metal slug ps4 psp#
As the DS is a somewhat limited processor console, compared to the PSP that is able to run the Metal Slug Anthology disc fully, the producers have chosen to corset the graphics and adapt it to the size of the display, resulting in an extended game area. Right from the initial missions it is understood that this Metal Slug is far from assuming the performance of other titles such as Metal Slug X and 3, the superlatives of the series. It is possible to play and perform well at the pace of the missions, even the most demanding and filled ones, with the semi-fearsome “bosses”, but when asking for the use of the stylus for the tactile map, it is not a great solution to leave the character disarmed and so it begins to realize that although it is possible to run a Metal Slug on the DS handheld, the final work falls short of what was expected. Even so and despite realizing that the game ends up giving way too much to the console structure, diluting some of the character, the execution is not problematic as at first it would be supposed.
#Metal slug ps4 portable#
That is why the parlor machines and even the pads of the home consoles are prepared to withstand the pressure exerted by the hands to maneuver the character between immense lines of fire, almost out of the laser dance scene of the film Ocean’s Twelve.Įnemies arrive from everywhere and in the style that is customary for them.Īnd in the transition to a portable system as ergonomic as the DS Lite, it is not easy to combine the usual conditions of a game that requires so much coordination of the buttons, within the hectic pace. themselves in the goal of the maximum score. The difficulty that is known to him, almost desperate at times, is another striking feature, capable of deterring the most unwary players in a game of this kind, but that feeds the veins of hardcore players, who in each new game try to overcome more obstacles and themselves. What helped to form a chain of fervent Metal Slug supporters was largely the irreverence of a game model, where each mission functions as a symphony of elements between music, an easy pace, nutritious gameplay and unconditional graphics.
![metal slug ps4 metal slug ps4](https://i.ytimg.com/vi/tYtJlGvysZw/maxresdefault.jpg)
#Metal slug ps4 series#
Metal Slug is one of those rare series easily identifiable within the horizontal shooters for ending a more daring approach, with a lot of parody, elements and icons of the second world war, humor, simple and technically perfect gameplay, with a design and artwork by many considered as the pinnacle development in two dimensions. Hence the doubt, the question of whether to prepare a game for the Nintendo DS would be to meet the expectations of the fans and at the same time design a new edition with all the elements that are indispensable and already known in the series. Geo Pocket, which is nowhere near or even close to the chapters launched for the arcades and for the homemade “Rolls Royce”, Neo Geo AES. It was a decision that caught many people off guard and left the supporters and devotees of the ballistic festival in the form of a crunchy 2D action that Marco, Tarma and the rest of the commanders usually star in each new Metal Slug, despite the due discount of the episodes designed for Neo. And it was from that desire that one of the biggest surprises of the year was generated, when it was learned, after all, that the seventh chapter of the Metal Slug brand published by SNK Playmore and developed by Ignition Entertainment would arrive not at the salons, not at home consoles, no to online stores, but to Nintendo DS. Systems such as the PSP and Nintendo DS reveal enviable features for machines usable in the palm of your hand, but especially the Nintendo dual console, which with the touch screen’s appeal and the leadership in the sales chart ends up being entitled to some important inscriptions. At a time when the spirit and profitability of the most traditional arcades is synonymous with abandonment and nostalgic feeling, however, some of the brands that have always been more loyal to the area transfer many of their main contents to the new generation consoles, taking advantage of other features, potential, markets, audiences new ways to continue to generate profit and in this exodus not even portable consoles arouse interest.